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Shadowbinder

Awesome
Shadowbinder male
Shadowbinder female

A powerful mage in scarlet gear always enflames the battlefield with their great power.

Information
  • Icon iiclass
  • Type Class
  • Rarity Awesome
  • Enhancement Adventurer +1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 1,000 ACs
  • Game Quantity +100x
  • Temporary No
  • Marketable Yes
  • Sellable Yes
Category

Offensive Caster

Description

Mages gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to HP total.

Mana regeneration methods

- Strike an enemy in combat (more effective on crits)

Stats description

Recommended enhancement: Wizard. Magic courses through your veins. Your arcane powers enable you to cast powerful spells.

Auto Attack deals moderate damage to a target, also regenerating a small amount of mana per hit. It’s vital for continuous damage output and mana upkeep in extended battles.

Increases the critical hit damage of your attack. If you have the "Prepared Strike" aura active and have less than 2 charges, your attack will deal extra damage as a critical hit."

Information
  • Damage Base 1.8
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 3%

Hurls flame at your target, dealing damage and applying Scorched, causing them to take damage over time. If Frozen Blood is active on your target, it is consumed to deal double damage.

Information
  • Damage Base 2.25
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 1x
  • Mana Increase 2%
Auras
An aura that causes damage over time.
    Removes the aura Frozen Blood from Enemy on use
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 4 seconds
    The Self must have the aura Frozen Blood
    Removes the aura Frozen Blood from Enemy on use
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Magic Boost +100

Launches a freezing shard at your target, dealing damage and applying Frozen Blood, reducing their Haste and outgoing damage by 20% for 10 seconds.

Information
  • Damage Base 2.25
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 1x
  • Mana Increase 2%
Auras
    The Enemy should not have the aura Scorched
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 4 seconds
  • Effects:
    • Enemy Haste -20
    • Enemy Damage Boost -20
    The Enemy should not have the aura Scorched
  • Affects Self
  • Maximum Stack 100x
  • Duration 4 seconds

Causes energies within your target to become unstable and burst forth, dealing moderate damage to your target and light damage to up to 2 additional targets. If Scorched is active on a target, it Detonates, dealing damage after 1 second.

Information
  • Damage Base 3
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 2 seconds
  • Hit Targets 2x
  • Mana Increase 2%
Auras
    Removes the aura Scorched from Enemy on use
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 1 second

Outgoing magic damage and Hit Chance increased by 10%

Auras
    Effects:
    • Self Magic Boost +10
    • Self Hit +10

Damage taken reduced by 10%

Auras
    Effects:
    • Self Damage Resistance +10

Surround yourself with a magical shield, transferring a portion of the damage you take your mana instead of your health for 10 seconds. Damage reduction is based on your Spell Power.

Information
  • Damage Base -2
  • Mana Cost 20
  • Distance Near
  • Affects Self
  • Type Magical
  • Cooldown 19 seconds
  • Hit Targets 1x
Auras
An aura that decreases incoming damage by 50% with 5% damage cost on each damage taken.
  • Affects Self
  • Maximum Stack 100x
  • Duration 9 seconds

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Required

Necessary for

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